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Rewritten: One of the best quests in Baldur's Gate 3 is also its scariest, and it doesn't have anything to do with ghosts or vampires

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Facebook X Reddit Flipboard Email 0 us Baldur's Gate has a lot quests that feel around this particularly time year. It has elaborate haunted house that a sordid saga love betrayal. It has vampires vampire It has shadow monsters that hide plain sight until trigger ambush. But these segments got heart pumping as as trip down to Iron Throne. Presented (Image credit: Torn This article is brought to More Room Hell Aesthetically, this return to our pal Sarevok's sunken grounds isn't nearly or most unsettling adventure. That would probably to go to Mindflayer Colony Moonrise Towers. It's a prison full evil men some unpleasant but somewhat BioShock-esque decor isn't heavy lifting on own. key here is that it's only places Baldur's Gate flips our expectations on their head to genuine panic terror. I feel stomach starting to every time I approach this quest on a playthrough is that diabolical timer. Videos FromPC Gamer full video here: If been here before, I'll it light on story spoilers. But party has to rescue a group gnomes a couple important characters from underwater prison Sword Coast's own Cringe, Enver Gortash. not exactly thrilled submarine escapades, though, a series events that will prison kill anyone it after frantic rounds. If that doesn't like a lot, it really not if you're coming into this first time without knowing about to happen or how to Anyone who hasn't made it to sub when that timer dies horribly either or sudden, crushing pressure compressing them into slush. this being Baldur's Gate 3, even civilians who aren't relevant to story relationships, recorded dialogue if survive. aren't losing generic here. You're failing well-written (Image credit: Larian) If you're not playing Honor party members who didn't make it will their lifeless bodies wash on shore where can revived Withers or whatever magic might access If are, can say goodbye to them everyone else who can possibly during this sequence is simply as all get out. This can even very major NPC a role to play story a strong to particular member party. gaming news, reviews deals to date most important stories deals, as picked PC Gamer Can't save em all every other case, undoing a or seeing a different path Baldur's Gate is a matter reloading a save. could reload to very beginning Iron quest try to do it better. But to structure quest, this isn't as as redoing a fight or picking a different dialogue option. This dungeon locked cells, corridors, tough enemies is grueling enough that idea again isn't particularly attractive. It's designed to make feel painful daunting, encouraging to consequences actions. giving us a to solve using turn-based economy lethal consequences small Larian created a deep fear beneath sea. On a first unprepared, may find it's not even to save everyone. I've done it it required hours prep spells, teleportation, portal telekinesis—everything I could muster to give any kind advantage. to every every character advance. Even could mean find deciding who to leave behind. As as it made heart forced to experience cold failure when I had to explain to that his loved didn't make it, this easily BG3's quests. I'll forget how it felt first time through. even as a very player now, hundreds hours multiple playthroughs, it feels It feels like something I can take granted if I everybody to survive. giving us a to solve using turn-based economy lethal consequences small Larian created a deep fear beneath sea. Image 1 (Image credit: Larian) Image 1 View Original Image 2 View Original Image View Original Image View Original Image View Original Though I try to limit savescumming, I've had stomach to it Honor where consequences all mistakes would become permanent. if I did, I'd come to feel about Iron Throne. At that point, would it become another adventure like any other? Would wandering around creep as as boarding that submersible? I would love to more developers try to instill fear subverting expectations about failure While that may be, fact that Iron way it does means like get to experience a little taste that permadeath It's easy to a hero when F5 key is there. It's a true champion who can on when only shot. so, while it might Baldur's Gate 3's quest, I also found it to most gratifying. Even though I save everyone first time through, that bittersweet victory felt honest. I would love to more developers try to instill fear subverting expectations about failure It can far more effective a jump scare or unkillable like so many more traditional games. Especially era where games are ascendant, every is nothing but a beginning, I long to living a bad outcome over me. Even if I do succeed, that adds a lot to experience. I've stood here before, it to make throat feel dry. waves hatch opens. Those are down there counting on me. Here we go Leana Hafer Contributor Leana Hafer is a lifelong PC gamer a specialty strategy, horror, survival games. A chance Warcraft 2: Tides changed her life her favorites grand strategy games from Interactive like Crusader Kings Universalis, thought-provoking, story-rich like Persona Disco Elysium. also loves history, hiking Colorado, heavy metal music.

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