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Rewritten: Square Enix vets say devs of the future will need to 'master the use of AI', but the human touch will still be vital

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Coverage of this story continues to develop across the region, and the account below restates what was reported by the original publication without adding anything that was not already there.

Facebook X Reddit Flipboard Email 0 us AI's a subject in the industry, but in other it's a lot less Japan, for instance, is embracing the technology a lot than audiences in the West That's not to there isn't any back at all, Still, an example how there's a positive on it overseas courtesy a Famitsu interview here by Automaton) seasoned JRPG devs Square Enix seem positive on the tech—and are repeating oft-heard talking points I, at least, am very bored of, if I wouldn't them out hand. Tanaka, who worked on Final Fantasy games his tenure (which in 2012), says the creations the "will definitely come to how well people can the use AI." Yoshinori (also a veteran, and producer on Final Fantasy 7: Revelation) saying: "major game will need to rethink methods to avoid being away by this wave." Videos FromPC Gamer full video here: points out already had an increased indie games the popularisation accessible game and "when you add new tools and technologies on that, people with limited can easily make games." have seen a touch in these decompiled games, but there's the fact people with limited are able to just and steal ideas easier, And I'm not talking about a corporate to piracy, here. The developers recently had to yank ReVamp Steam because it was cloned—that's an indie dev having hard work copy-pasted. at least acknowledge people don't to find purely AI-generated cloned slop tasteful, "Humans need to be involved in the step turning zero one," a turn phrase uses to describe the human spark and original ideas. will never change. The next creators absolutely needs the to turn zero one." Tanaka adds turn the industry a "competition ideas". is a fantasy on paper, though I'm not entirely it's panning out way in practice—as above, indie developers, already on rocky in an unkind industry discoverability is a nightmare, are at either having games cloned drowned in a sea slop. Do you work in videogames? the creators A free weekly videogame industry featuring in-depth news, analysis and exclusive interviews games: the upcoming gamesBest games: Our all-time favoritesFree games: festBest FPS games: Finest RPGs: Grand adventuresBest games: Better together TOPICS Randall Staff Writer history with games started when begged his parents for a World subscription aged 12, though since been cursed with Final Fantasy and a huge crush on G'raha made his start as a writing for websites like The Escapist, Dicebreaker, The Gamer, the course, Gamer. He'll his teeth anything looks though has a soft spot for soulslikes, roguelikes, deckbuilders, and weird indie titles. plays a load TTRPGs in his offline Don't ask him what his system is, has too You must confirm your display name before Please logout and then again, you will then be prompted to enter your display

Readers following the wider topic will recognise several familiar threads here, and further updates are expected as more becomes known. Nothing above should be read as speculation beyond what the reporting itself supports.